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■ 인디아나 존스 마궁의 사원 - Indiana Jones and the Temple of Doom


  ■ 에뮬게임에 대해 알고 싶습니다  바로가기

  ■ 마메 에뮬레이터 (Emulator) 실행방법  바로가기

  ■ 게임 구동시 필요한 바이오스 (Bios) 다운  바로가기

  ■ 자주묻는 질문 (Q&A)  바로가기

게임 제작사 (Making)

Atari Games

제작 년도 (Since)

1985년 

카테고리 (Category)

Maze / Fighter

에뮬 구분 (Emulator)

마메 (MAME)

게임용량 (Size)

332.08 KB

소스 (Source)

atarisy1.c

타이틀 (Title)

포스터 (Poster)

 


 


캐비넷 (Cabinet)

 


■ 게임 다운로드 (Game Download)

원본롬

(Roms)


10MB 보다 큰 파일은 용량 제한으로 인하여 알집으로 분할 압축되어 있습니다.

다운받으신 다음 압축을 한번 해제한 후 zip 형식의 롬파일을 roms 폴더에 넣어주어야 합니다.


원본롬 파일은 게임 실행에 반드시 필요하므로 다운받아야 합니다.


indytemp.zip


클론롬

(Clone Roms)

세계판 (World ver.)


유럽판 (Europe ver.)


인디아나 존스 - 마궁의 사원 (독일판)

Indiana Jones and the Temple of Doom (German)

indytempd.zip


미국판 (America ver.)


아시아판 (Asia ver.)


일본판 (Japan ver.)


라틴판 (Latin ver.)


브라질판 (Brazil ver.)


해적판 (Crack ver.)


기타 (Etc ver.)


인디아나 존스 - 마궁의 사원 (세트 2)

Indiana Jones and the Temple of Doom (set 2)

indytemp2.zip


인디아나 존스 - 마궁의 사원 (세트 3)

Indiana Jones and the Temple of Doom (set 3)

indytemp3.zip


인디아나 존스 - 마궁의 사원 (세트 4)

Indiana Jones and the Temple of Doom (set 4)

indytemp4.zip


인디아나 존스 - 마궁의 사원 (칵테일 모드)

Indiana Jones and the Temple of Doom (Cocktail)

indytempc.zip


■ 원본롬과 클론롬의 차이를 알고 싶다면  바로가기

아트웍

(Artwork)


아트웍 (Artwork) 설정방법 → 바로가기


매뉴얼

(Manuals)


indytemp.pdf


pdf 파일로 된 매뉴얼입니다.

전용뷰어 다운로드 페이지 → 바로가기


- 올라온 자료에 문제가 있을 시 댓글 달아주시면 수정하도록 하겠습니다.


게임 이미지 (Snap Shot)



    


    


    


    



History



Indiana Jones and the Temple of Doom (c) 1985 Atari Games.


The player takes on the role of action movie hero, Indiana Jones, in a game that takes place over 3 different zones; the mines, a minecart chase and the temple. The first level features a number of platforms, ladders and slides and Indy must free kidnapped children by finding their cages and whipping them open.

The player must also keep an eye out for rattlesnakes and Thuggee guards. The second zone is a recreation of the infamous minecart chase in the movie and the player must guide Indy's cart to the bottom of the mine; keeping ahead of enemy carts and voiding traps and track-side enemies. The final area takes place in the temple itself and Indy must make his way to the altar and retrieve the Sankara stone. Indy must avoid guards and also flaming hearts thrown by the game's enemy boss, Mola Ram.

The player can choose to start the game on any one of 3 difficulty levels : easy, medium and hard. These are selected at the beginning of the game by entering the corresponding door. Once all 3 Sankara stones have been collected, Indy must work his way through a final mine and minecart section, before making his escape on the rope bridge and facing Mola Ram once and for all. Playing the easy level will not include this level the first time Indy acquires all three stones. Instead, a message will appear stating that Indy escaped on the rope bridge. The player is then returned to the game, starting again on a more difficult mines level.


- TECHNICAL -

Atari System 1 hardware

Game ID : 136036

Main CPU : 68010 (@ 7.15909 Mhz), M6502 (@ 1.789772 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), POKEY (@ 1.789772 Mhz), TMS5220 (@ 650.826 Khz)

Screen orientation : Horizontal

Video resolution : 336 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 1


- TRIVIA -

Released in August 1985.

Theme music and sound effects are from the movie of the same name. This is the first Atari System I game to use speech capability to talk to players.

Official world records for this game (for each difficulty and number of starting lives) are :

Hard (7 lives) : Cliff Reese with 1,993,530 points

Hard (3 lives) : Cliff Reese with 1,410,930 points

Med. (3 lives) : Cliff Reese with 945,070 points

Easy (3 lives) : Cliff Reese with 800,000 points


- TIPS AND TRICKS -

At the difficulty select screen, whip all the hanging skeletons and both snakes to receive a 5,000 point 'Completion Bonus'. Whipping all the gas cannisters in the mines stage gives a 'Pyro Bonus' and whipping every bone pile and snake in the altar stage also gives a bonus. On levels which feature pits of molten lava, whipping enemy guards until they fall in the lava will earn additional bonus points.


- STAFF -

Directed by : Peter Lipson

Produced by : Mike Hally

Location Supv. : Rob Rove

Voice Coach : Earl Vickers

Music / Audio effects : Hal Canon, Dennis Harper

Costumes & special effects : Susan G. McBride, Alan Murphy, Will Noble

Set designer : Dave Ralston


- PORTS -

* Consoles :

Nintendo Famicom (1988)

* Computers :

Atari ST (1985)

Amstrad CPC (1987)

Apple II

Commodore C64 (1987)

Commodore Amiga

Sinclair ZX Spectrum (1987)


- SOURCES -

Game's rom.

Machine's picture.



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