■ 챔피언쉽 스프린트 (개정판 3) - Championship Sprint
Championship Sprint (c) 1986 Atari Games.
Championship Sprint is an updated version of the old Atari Sprint series, with the added ability for players to upgrade their vehicles as the game progresses. Upgrades are won by collecting the bonus wrenches that appear once during each race, and once players have collected four wrenches, they will be presented with an upgrade screen; allowing them to choose better traction, top speed, acceleration, or a faster helicopter.
Collisions with barriers should, of course, be avoided, as they invariably cost the player valuable time. Also; a direct, head-on collision can cause the players' vehicles to explode - particularly if the player is moving at speed when this happens. In the event of a car exploding, a helicopter will automatically airlift a replacement vehicle to the track; this replacement will retain any previous upgrades made by the player. Waiting for the replacement car takes precious time and allows rival drivers to gain a distinct advantage. Car replacement time can be shortened upgrading the helicopter.
The tracks themselves are all variations on the basic 'oval', with gates, jumps, ramps and crossroads ensuring a demanding, yet incredibly playable game.
- TECHNICAL -
Atari System 2 hardware
Game ID : 136045
Main CPU : T11 (@ 10 Mhz), M6502 (@ 1.789772 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), (2x) POKEY (@ 1.789772 Mhz)
Screen orientation : Horizontal
Video resolution : 512 x 384 pixels
Screen refresh : 60.00 Hz
Palette colors : 256
Players : 2
Control : Steering wheel with gas pedal
- TRIVIA -
Released in September 1986. This game was released in the memory of George Opperman (1935-1985). Mr. Opperman was the first artist hired by Atari and the creator of the Atari logo.
- SERIES -
1. Sprint 2 (1976)
2. Sprint 8 (1977)
3. Sprint 4 (1977)
4. Sprint One (1978)
5. Super Sprint (1986)
6. Championship Sprint (1986)
7. Bad Lands (1989)
- STAFF -
Designers and programmers : Robert Weatherby, Kelly Turner
Animators : Will Noble, Kris Moser, Sam Comstock
Technicians : Dave Wiebenson, Minh Nguyen
Audio : Hal Canon
- PORTS -
* Consoles :
Microsoft XBOX (2004, "Midway Arcade Treasures 2")
Nintendo GameCube (2004, "Midway Arcade Treasures 2")
Sony PlayStation 2 (2004, "Midway Arcade Treasures 2")
Sony PSP (2005, "Midway Arcade Treasures - Extended Play")
Sony PlayStation 3 (2007, "PlayStation Network")
* Computers :
Commodore C64 (1986)
Sinclair ZX Spectrum (1986)
Amstrad CPC (1988)
PC [MS Windows, CD-ROM] (2006, "Midway Arcade Treasures Deluxe Edition")
- SOURCES -
Game's rom.
Machine's picture.