잘 모르시는 분들은 위 내용들을 확인하시고 진행하시면 수월하게 게임을 하실 수 있습니다.
게임 제작사 (Making) - Sega
제작 년도 (Since) - 1987년
카테고리 (Category) - Platform / Fighter Scrolling
에뮬 구분 (Emulator) - 마메 (Mame)
게임용량 (Size) - 461.51 KB
소스 (Source) - segas16a.c
10MB 보다 큰 파일은 용량 제한으로 인하여 반디집으로 분할 압축되어 있습니다.
다운받으신 다음 압축을 한번 해제한 후 zip 형식의 롬파일을 roms 폴더에 넣어주셔야 합니다.
원본롬 (Roms)
원본롬 파일은 게임 실행에 반드시 필요하므로 다운 받아야 합니다.
클론롬 (Clone Roms)
시노비 (세트 1, System 16A 기판, FD1094 317-0050) Shinobi (set 1, System 16A, FD1094 317-0050)
시노비 (세트 2, System 16B 기판, FD1094 317-0049) Shinobi (set 2, System 16B, FD1094 317-0049)
시노비 (세트 3, System 16B 기판, MC-8123B 317-0054) Shinobi (set 3, System 16B, MC-8123B 317-0054)
시노비 (세트 4, System 16B 기판, MC-8123B 317-0054) Shinobi (set 4, System 16B, MC-8123B 317-0054)
시노비 (세트 5, System 16B 기판, 비보호) Shinobi (set 5, System 16B, unprotected)
시노비 (베타 해적판) Shinobi (Beta bootleg)
시노비 (Star 해적판, System 16A 기판) Shinobi (Star bootleg, System 16A)
다운 받으신 후 압축 해제하지 말고 artwork 폴더에 넣어주세요.
시리즈 첫작. 시노비 전통의 주인공인 죠 무사시의 데뷔작.
소닉, 알렉스 키드, 길리우스 썬더헤드 등과 더불어 세가의 마스코트 격인 캐릭터이다.
1987년 아케이드판으로 첫 등장 후 다양한 기종으로 이식되었다.
이때는 기본 무기가 표창으로 롤링 썬더 등에서 볼 수 있는 2라인 횡스크롤 액션의 형태를 띄고 있었다.
기본적으로 한 대 맞으면 죽는 게임이기 때문에 작은 스테이지당 전멸폭탄식 닌술을 1개씩 쓸 수 있다.
무기가 파워업되면 닌자 주제에 총을 사용한다 (비쥬얼은 UZI같기도 하다).
참고로 보너스 스테이지 실패시 코앞에 다가온 닌자의 그래픽은 당시 세가의 신인 디자이너였던 세가와 마사키의 작품.
모바일 버전에서는 2인용이며 2P와 인질이 쿠노이치로 등장한다.
Shinobi (c) 1987 Sega.
A scrolling platform beat-em-up in which the player takes on the role of Joe Musashi, a Ninja, who must fight
his way through 5 tough missions - each made up of between 3 to 5 stages - in his quest to rescue the
kidnapped Ninja children of the Iga clan; now hostages of an evil Ninja syndicate called "Zeed".
To complete a mission, the player must rescue all of the kidnapped children on each level, with the number
of hostages remaining displayed on a meter in the bottom left corner of the screen.
The Ninja begins each level armed with either 'shuriken' throwing stars or a gun for long-range attacks; and
a Samurai sword for close-range combat.
In addition, the Ninja also has one 'Magic Attack' per level; a smart bomb which kills or damages all on-
screen enemies.
A points bonus is awarded whenever a level is completed without the Magic Attack being used.
An end-of-level guardian awaits the player at the end of each mission, and each takes several hits before it is
killed.
Once a boss is defeated, the player is taken to a bonus stage in which a large number of Ninjas will try to
'jump' from the back of the screen to the front to attack the player.
A bonus life is awarded if the player manages to kill all of the Ninjas without being attacked.
was a huge success for Sega, and deservedly so.
Its perfectly realized blend of platform and fighting action and is as fine an exponent of the 'easy to get into,
difficult to master' gameplay ethic as video games have seen.
- TECHNICAL -
Sega System 16B hardware
Game ID : 317-0049
Main CPU : 68000 (@ 10 Mhz)
Sound CPU : Z80 (@ 5 Mhz)
Sound Chips : YM2151 (@ 4 Mhz), UPD7759 (@ 640 Khz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 6144
Players : 2
Control : 8-way joystick
Buttons : 3 (ATTACK, JUMP, MAGIC)
- TRIVIA -
was one of the many names given to the ninja in feudal Japan. Its literal translation is 'stealer-in'; a reference
to what Ninjas specialized in above all else.
By employing any number of tricks such as stealth walking and staying upwind of any guard animals, the
went undetected about his mission.
On a more devious level, the was also a master of disguise, and would often 'steal in' to village communities
disguised as a local, or into enemy palaces disguised as a wandering priest.
Marilyn Monroe's face appears on several posters in the Mission 1 second stage.
A cabinet can be seen in the Nickelodeon show All That (from 1997 to 2000).
however it used a fictional marquee which was made for the show.
Official products:
(Sega Original board)
Bootleg versions:
(Beta)
(Datsu)
(Star)
- UPDATES -
FD1094 317-0049 :
* Runs on System 16B hardware.
FD1094 317-0050 :
* Runs on System 16A hardware.
- SCORING -
Scoring in this game is very easy.
Each enemy is worth 100 points with the exception of the Purple Guard and the Sword Throwing Guard
which are worth 500 points.
The bosses are 5000 points apiece.
NOTE : The Purple Guards and Sword Throwing Guards are the ones that guard the hostages.
In addition to getting points from killing enemies, you can also score points for time left on the clock after
you complete a level. You get 30 points per second of remaining time.
You can also receive special bonuses at the end of each level for certain actions :
1) If you don't use your ninja magic, you get a 5000 point bonus.
2) If you only use your Ninja-to sword (no Shurikens or gunfire), you get a 20000 point bonus.
- TIPS AND TRICKS -
* Unless you are continuing, each game begins at 'Mission 1' and will have everything you need to complete
each mission. Each level must be completed within 3 minutes, and all hostages must be rescued before you
can exit the level.
If you are killed, all hostages rescued prior to your death will still be recorded as rescued. In addition to
melee attacks, you will also be able to use a specific Ninja Magic attack once per level.
These magical attacks kill everything that is on the screen but you will be awarded a point bonus if you
manage to complete a level WITHOUT using your Ninja Magic. The three Ninja Magic attacks are :
1) Multiple-Attack Magic : Allows you to gain lightning-fast speed to attack up to 12 times at once.
2) Tornado Magic : Brings about a magical tornado to blow your enemies away.
3) Lightning Magic : Causes the air to crackle with electricity and destroys your enemies.
* Some general gameplay guidelines :
1) Joe is strictly a one-hit, one-kill character, so you must avoid all enemy attacks or risk losing a life.
2) As you become more practiced at moving around, you won't have to rely on your distance weapons
(throwing stars etc.) and can use your ninja sword for close-up kills; the advantage of this is that you can gain
the 20000 point bonus. This also applies to the use of Ninja Magic.
3) Many of the enemies in the later missions will swarm Joe and attack in numbers, it's vitally important to
learn to attack-and-jump as quickly as possible otherwise you will be quickly overrun.
4) Your main goal is, of course, to rescue all the hostages to exit the level; and although three minute time
limit initially seems quite generous, should you delay too long with the enemies, the time will quickly run out.
5) It's important to become good at the Challenge Levels, since this is the only way to gain extra lives.
The Challenge levels will require you to take out around thirty ninjas who are trying to get to your position.
There is no real hard and fast strategy other then take them down before they reach the second platform.
Challenge Levels occur at the end of every mission.
6) Ninja Magic is a great thing. You must remember, though, that you can only use it once per level.
This means you should only use it when you are totally surrounded by enemies and have no other means of
escape.
7) All bosses take eight hits to defeat. Of course, you will have to hit them in the right place for that hit to
register.
* Stop Gunners : In levels with Bazooka-toting enemies
(Rounds 3-2), push one of them against a wall about ten times (always pushing on his direction, never stopping),
you'll see then that all Bazooka men and Gun men are no longer able to use their weapons against you.
* Extra lives from hostages : In game are special hostage, you can get 1UP instead points from them.
These hostages are : 2nd hostage on stage 2-2, 1st hostage on 2-3, 2nd hostage on 3-1, 5th hostage on 3-2.
What you must do to get 1UP instead points? When you get hostage you must have 3 identical digits at end of
your score (don't count last digit which is always 0).
Example : 70000, 100000, 109990, 68880, 141110. 1UP icon will appear instead points icon over hostage.
- SERIES -
1. (1987)
2. Shadow Dancer - Kage no Mai (1989)
3. The Revenge of (1989, Sega Mega Drive)
4. The Cyber - Part 2 (1990, Sega Master System)
5. GC (1991, Sega Game Gear)
6. GG II - The Silent Fury (1992, Sega Game Gear)
7. III - Return of the Ninja Master (1993, Sega Mega Drive)
8. Legions (1995, Sega Saturn)
9. (2002, Sony PlayStation 2)
10. Nightshade (2004, Sony PlayStation 2)
- STAFF -
Designed by : Noriyoshi Ohba
Staff : Sugachan 26, Wagamama Kenchi, Topi, Gyofunori, Hanachan, Super Haggar, Fanta Jijii, Yamiagari,
Shinjuku Otoko
- PORTS -
* Consoles :
Sega Master System (1988)
NEC PC-Engine (1989)
Nintendo Famicom (1989)
Sony PlayStation 3 (2009, Sonic's Ultimate Genesis Collection) [as an unlockable]
Nintendo Wii (2009) [As a downloadable Virtual Console Arcade Game]
* Computers :
Sinclair ZX Spectrum (1989)
Commodore C64 (1989)
Atari ST (1989)
Commodore Amiga (1989)
Amstrad CPC (1989) [64 ko Cassette version]
Amstrad CPC (1989) [128 Ko Disk version]
PC [MS-DOS, 5.25''] (1989)
* Others :
Tiger Handheld LCD Game (1988)
- SOURCES -
Game's rom.Mach
ine's picture.
F.A.Q. Kevin Butler A.K.A. War Doc
- 올라온 자료에 문제가 있을 시 댓글 달아주시면 수정하도록 하겠습니다.
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