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■ 주파파 - Zupapa


  ■ 에뮬게임에 대해 알고 싶습니다  바로가기

  ■ 마메 에뮬레이터 (Emulator) 실행방법  바로가기

  ■ 게임 구동시 필요한 바이오스 (Bios) 다운  바로가기

  ■ 자주묻는 질문 (Q&A)  바로가기

게임 제작사 (Making)

SNK

제작 년도 (Since)

2001년 

카테고리 (Category)

Platform / Run Jump

에뮬 구분 (Emulator)

마메 (MAME)

게임용량 (Size)

17.11 MB

소스 (Source)

neodrvr.c

타이틀 (Title)

포스터 (Poster)

 


 


캐비넷 (Cabinet)

 

■ 게임 다운로드 (Game Download)

원본롬

(Roms)


10MB 보다 큰 파일은 용량 제한으로 인하여 알집으로 분할 압축되어 있습니다.

다운받으신 다음 압축을 한번 해제한 후 zip 형식의 롬파일을 roms 폴더에 넣어주어야 합니다.


원본롬 파일은 게임 실행에 반드시 필요하므로 다운받아야 합니다.


zupapa.alz


zupapa.a00


클론롬

(Clone Roms)

세계판 (World ver.)


유럽판 (Europe ver.)


미국판 (America ver.)


아시아판 (Asia ver.)


일본판 (Japan ver.)


라틴판 (Latin ver.)


브라질판 (Brazil ver.)


해적판 (Crack ver.)


기타 (Etc ver.)


주파파 Zupapa! (custom decrypted C)

zupapad.zip


■ 원본롬과 클론롬의 차이를 알고 싶다면  바로가기

아트웍

(Artwork)


zupapa.zip


아트웍 (Artwork) 설정방법 → 바로가기


매뉴얼

(Manuals)


pdf 파일로 된 매뉴얼입니다.

전용뷰어 다운로드 페이지 → 바로가기


- 올라온 자료에 문제가 있을 시 댓글 달아주시면 수정하도록 하겠습니다.


게임 이미지 (Snap Shot)



        


        


        


        


        



게임 설명



즈파파!


끝없게 퍼지는 대우주의 한쪽 구석에, 작은 작은 우주 인공 기지가 있었습니다.

그 콜로니에서는 사랑스러운 외관과 고도의 지능을 가진 생명체 “즈파”족이 아이를 낳아 길러 온화하게 살고 있었습니다.

그런 어느 날, 즈파족의 아이들이 누군가에게 데리고 사라져 버렸습니다. 

도대체 누가, 무슨 목적으로…?

즈파족의 장로는 일족 자른 용감한 젊은이 “즈파파”라고 “즈피피”에 아이들의 수색과 탈환을 명합니다.

그런데, 즈파파와 즈피피는 아이들을 무사하게 데리고 돌아갈 수가 있을까요…?



 History



Zupapa (c) 2001 SNK.


In this whimsical action game, you take control of an uber cute, long-eared, boxing-gloves wearing hero and his 4 little sidekicks (called 'Zooks' by the way!) in order to tackle colorful yet dangerous enemies in fun looking worlds such as Nightmare Land, Circus Land, Toy Land, Jungle Land, Dino Land, Japan Land, Sci-fi Land, Dragon Land & Virtual Land! Features very colorful graphics, nicely animated characters, fun bonus stages to mix things up and a simple yet really catchy soundtrack! Grab a friend for some truly awesome platforming fun!


- TECHNICAL -

SNK Neo-Geo MVS hardware

Game ID : 0070

Main CPU : 68000 (@ 12 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)

Screen orientation : Horizontal

Video resolution : 320 x 224 pixels

Screen refresh : 59.19 Hz

Palette colors : 4096

Players : 2

Control : 8-way joystick

Buttons : 2

=> [A] Punch/Toss Zooks, [B] Jump


- TRIVIA -

This game runs on the SNK Neo-Geo MVS hardware and was not released on the Neo-Geo AES home console.

In February 1994, SNK third party developer Face debuted at the AOU Show in Japan, however the game was released by SNK for its MVS system in 2001. That is the reason the game was long thought to be a prototype-only title! So far, this is the only NeoGeo un-released prototype game that finally saw an actual official release.

The game was finally released a few months after the 'success' of "Nightmare in the Dark" (because they are very similar : only graphics and levels change). They are so close that some players consider that Nightmare in the Dark is the adult version of the game (with dark graphics) and the children version (with its cute animations).

This is one of the very few Neo Geo games that does not show the names of its developers at the ending, it also deems this title as Episode 1 but chances of a sequel are next to none! Too bad... :(

Default highscore table (RANKING) :

RANK NAME SCORE

1st KAT 100000

2nd GON 80000

3rd OKI 60000

4th SET 40000

5th HAR 20000


- TIPS AND TRICKS -

* You can find a few power-ups in the different levels :

S : Increase 's speed.

P : Increase 's power.

J : Add points whenever jumps.

A : Add points whenever punches.

X2 : Double the score of all score items.

* Destroy all enemies in any stage with a single Zook Bomb in order to be rewarded with a golden trophy!

* Do not throw the Zooks if you do not need to, otherwise they will run away from you making the current stage more tricky to clear!

* After clearing the first world, when you start playing in the second world, at the end of each round when you've killed all the enemies, you are given a few seconds before being warped to the next stage. During this time you can keep jumping or pushing the punch button. Every time you push any of the buttons, you are awarded 100 points. Quite good for making high-score rewards.

* When you throw those small kids at the enemies and they are out cold for a few seconds, try to kill them by touching them when several other enemies are in the needed radius, this will of course kill that enemy but also kill the others in the certain radius and you'll get extra fruits hence bonus.

* Beat the game without continuing to see an extra congratulatory image in the ending.


- SOURCES -

Game's rom.



게임 동영상




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